Viewing file: explodename.c (3.26 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
/* Copyright (C) 1995-2016 Free Software Foundation, Inc. Contributed by Ulrich Drepper <drepper@gnu.ai.mit.edu>, 1995.
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */
#ifdef HAVE_CONFIG_H # include <config.h> #endif
#include <stdlib.h> #include <string.h> #include <sys/types.h>
#include "loadinfo.h"
/* On some strange systems still no definition of NULL is found. Sigh! */ #ifndef NULL # if defined __STDC__ && __STDC__ # define NULL ((void *) 0) # else # define NULL 0 # endif #endif
/* @@ end of prolog @@ */
/* Split a locale name NAME into a leading language part and all the rest. Return a pointer to the first character after the language, i.e. to the first byte of the rest. */ static char *_nl_find_language (const char *name);
static char * _nl_find_language (const char *name) { while (name[0] != '\0' && name[0] != '_' && name[0] != '@' && name[0] != '.') ++name;
return (char *) name; }
int _nl_explode_name (char *name, const char **language, const char **modifier, const char **territory, const char **codeset, const char **normalized_codeset) { char *cp; int mask;
*modifier = NULL; *territory = NULL; *codeset = NULL; *normalized_codeset = NULL;
/* Now we determine the single parts of the locale name. First look for the language. Termination symbols are `_', '.', and `@'. */ mask = 0; *language = cp = name; cp = _nl_find_language (*language);
if (*language == cp) /* This does not make sense: language has to be specified. Use this entry as it is without exploding. Perhaps it is an alias. */ cp = strchr (*language, '\0'); else { if (cp[0] == '_') { /* Next is the territory. */ cp[0] = '\0'; *territory = ++cp;
while (cp[0] != '\0' && cp[0] != '.' && cp[0] != '@') ++cp;
mask |= XPG_TERRITORY; }
if (cp[0] == '.') { /* Next is the codeset. */ cp[0] = '\0'; *codeset = ++cp;
while (cp[0] != '\0' && cp[0] != '@') ++cp;
mask |= XPG_CODESET;
if (*codeset != cp && (*codeset)[0] != '\0') { *normalized_codeset = _nl_normalize_codeset (*codeset, cp - *codeset); if (*normalized_codeset == NULL) return -1; else if (strcmp (*codeset, *normalized_codeset) == 0) free ((char *) *normalized_codeset); else mask |= XPG_NORM_CODESET; } } }
if (cp[0] == '@') { /* Next is the modifier. */ cp[0] = '\0'; *modifier = ++cp;
if (cp[0] != '\0') mask |= XPG_MODIFIER; }
if (*territory != NULL && (*territory)[0] == '\0') mask &= ~XPG_TERRITORY;
if (*codeset != NULL && (*codeset)[0] == '\0') mask &= ~XPG_CODESET;
return mask; }
|